I love monster mash!
I'm trying to push animation beyond monsters
But mesh extrapolation of legs is sluggish:
I tried adding more joints but it's worse, everything is too curvy.
And my horse needs some sculpt from the front view:
Is Monster Mash will add some tools to kinda fix these issues in the near future?
At the moment, it isn't possible to alter the frontal view directly in MM, but you can import it into a 3D modeler as a base model for further sculpting.
We tried to create a model of a horse in the past which I'm attaching here as an example of the model quality you can get from MM.
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