I would love to be able to import my template outline from a png. There are so many free and open source imaging softwares out there that it would be a shame to waste development resources on improving the drawing function within Monstermash - why not just leverage what already exists?
I would also love to be able to import the interior of the image and have MonsterMash inflate/animate that.
How easy would it be to provide programmatic access to the animations, via Python or similar, so that the animator can define the click point and the frame by frame coordinates of the motion?
It would be great if MonsterMash could output in a more widely accessible video format/codec, or even as a jpeg/png sequence, so that it can be easily imported to other video software. Basically I envisage a workflow like this:
Photoshop/Gimp/Paint.net... --> MonsterMash --> Nuke/After Effects/Natron/Blender - would be very interested to hear your thoughts on this. I am just trying to understand how I can incorporate MonsterMash into what I already do.
Finally, how about an undo function?
Once again, this is a totally amazing tool. I want to see it get the maximum exposure and takeup possible.