Search found 41 matches
- Sun Aug 28, 2022 6:44 pm
- Forum: Improving Monster Mash
- Topic: Views
- Replies: 1
- Views: 15015
Re: Views
Right, that would be great. Unfortunately, the current limitation of Monster Mash is that it supports only single-view 3D reconstructions.
- Sun Aug 28, 2022 6:35 pm
- Forum: Tips and tricks
- Topic: create hole
- Replies: 3
- Views: 27765
Re: create hole
Now it's possible to create objects with holes using the approach described here.
- Sun Aug 28, 2022 6:33 pm
- Forum: Improving Monster Mash
- Topic: Feature Request: Auto trace transparent PNG template image
- Replies: 8
- Views: 50756
Re: Feature Request: Auto trace transparent PNG template image
This long-awaited feature has just been added, more information can be found here.
- Sun Aug 28, 2022 6:29 pm
- Forum: Tips and tricks
- Topic: Create layers from mask image
- Replies: 3
- Views: 25171
Create layers from mask image
If you would like to use an external image editor to prepare layers for Monster Mash, you can use "Create layer from mask…" in the Open button's sub-menu. This option expects the supplied image to either have an alpha channel, of which fully transparent parts are treated as background, or ...
- Mon Jul 04, 2022 3:59 pm
- Forum: Share the results
- Topic: Monster Mash allowed me to bring kaiju to London
- Replies: 1
- Views: 13141
Re: Monster Mash allowed me to bring kaiju to London
Great song and video, good job and thanks for sharing!
- Mon Jul 04, 2022 3:58 pm
- Forum: Tips and tricks
- Topic: question! about the 3 rings...
- Replies: 1
- Views: 13551
Re: question! about the 3 rings...
That was an experimental feature that we had implemented in our research prototype. It's not available on MonsterMash.zone, sadly. That would require some changes in the code.
- Mon Jul 04, 2022 3:51 pm
- Forum: Improving Monster Mash
- Topic: a feature to save animations as gifs?
- Replies: 1
- Views: 11369
Re: a feature to save animations as gifs?
Hi! You can try recording the screen with a tool like OBS Studio and then converting the recorded video to gif using, e.g., ffmpeg.
- Tue May 03, 2022 5:32 pm
- Forum: Improving Monster Mash
- Topic: Drawing refinement & modeling/posing/animating out-of-plane
- Replies: 1
- Views: 10751
Re: Drawing refinement & modeling/posing/animating out-of-plane
Thanks for trying Monster Mash, kizusu! That's right, sketching options in the Draw mode are very limited, it would be great to add easier ways to modify existing skeches. I like that push/pull effect that was available in Teddy a lot. For the near future, we plan to add an option to import outline/...
- Tue May 03, 2022 5:13 pm
- Forum: Improving Monster Mash
- Topic: some stuff that could be cool.
- Replies: 1
- Views: 10511
Re: some stuff that could be cool.
Thanks for the tips! Drawing that isn't restricted to the plane would be awesome.
We tried integrating Chimera Painter's texture synthesis into Monster Mash in the past. Unfortunately, it didn't work so well because Chimera Painter yields acceptable results only for a small subset of monsters.
We tried integrating Chimera Painter's texture synthesis into Monster Mash in the past. Unfortunately, it didn't work so well because Chimera Painter yields acceptable results only for a small subset of monsters.
- Tue May 03, 2022 5:04 pm
- Forum: Other
- Topic: cannot export animation to glTF
- Replies: 2
- Views: 14874
Re: cannot export animation to glTF
Try to switch to the "(3) Animate" mode if the menu item "Export animation as glTF (.glb file)…" is disabled (grayed out).